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	<title>Cuppadev</title>
	<link>http://www.cuppadev.co.uk</link>
	<description>Cuppalicious coding!</description>
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		<title>Palettes in ScummC</title>
		<description><![CDATA[One thing which i have been meaning to incorporate into ScummC for quite a while now is better palette manipulation tools. It seems that sometime after the turn of the century, the art of making an image editor with good palette manipulation seems to have been lost. This is very unfortunate, as it makes it [...]]]></description>
		<link>http://www.cuppadev.co.uk/projects/palettes-in-scummc/</link>
			</item>
	<item>
		<title>Example Teambox API App: A Stat generator!</title>
		<description><![CDATA[Now that Teambox has a real API, i thought i&#8217;d make something simple to demonstrate its use. What i came up with was this.. A statistics generator! For those who have used IRC in the past, you may recall the multitude of scripts available that analyse your logs and generate interesting, albeit pointless statistics about [...]]]></description>
		<link>http://www.cuppadev.co.uk/projects/example-teambox-api-app-a-stat-generator/</link>
			</item>
	<item>
		<title>Where is ScummC?</title>
		<description><![CDATA[With the recent remakes of certain Lucasarts adventure games, i thought to myself &#8220;i wonder how the scummc compiler project is getting on?&#8221; To my shock however, it seems the scummc website suddenly died sometime last year, so nobody was able to check out and learn from the only functioning third party SCUMM compiler. Thankfully [...]]]></description>
		<link>http://www.cuppadev.co.uk/hacks/where-is-scummc/</link>
			</item>
	<item>
		<title>Don&#8217;t write that framework</title>
		<description><![CDATA[Writing frameworks is a waste of time. That is the conclusion after spending most of my time on my last project writing a framework, in order to make the project &#8220;easier&#8221; to write. The trouble is every minute you divert to the framework, half of your project dies. And since there is an inherent division [...]]]></description>
		<link>http://www.cuppadev.co.uk/hacks/dont-write-that-framework/</link>
			</item>
	<item>
		<title>Twackr: Twitter-style time tracking</title>
		<description><![CDATA[It&#8217;s been a while since my last rails post, so i decided to try out something different. Specifically, i&#8217;ve always wanted to track my time, but i never seem to find a solution that works. The solution is either too simple and doesn&#8217;t give me any feedback, or it&#8217;s extremely complicated and hard to use. [...]]]></description>
		<link>http://www.cuppadev.co.uk/projects/twackr-twitter-style-time-tracking/</link>
			</item>
	<item>
		<title>More CSS Animations</title>
		<description><![CDATA[A few days ago i popped across Anthony Calzadillas &#8220;Pure CSS3 AT-AT Walker&#8220;, which is a great application of using CSS3 Transforms and Animations to create a scene of an AT-AT Walker walking along in a simulated iPad. Anthony explains in great detail how he built the AT-AT, but i couldn&#8217;t help but think &#8220;I&#8217;ve [...]]]></description>
		<link>http://www.cuppadev.co.uk/hacks/more-css-animations/</link>
			</item>
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		<title>The Ovi Store</title>
		<description><![CDATA[As any mobile app developer knows, there comes a time when you need to release your creations out to the general public. On the iPhone, one has the App Store. On Android, the Android Market. On Nokia devices, the Ovi Store. Whenever i hear someone talk about the Ovi Store, they never have anything good [...]]]></description>
		<link>http://www.cuppadev.co.uk/platforms/the-ovi-store/</link>
			</item>
	<item>
		<title>CSS Transform Exporter for Blender</title>
		<description><![CDATA[Following on from Creating CSS Animations, i have decided to release the exporter script used to create the animated orange test guy. As the title implies, the exporter script runs in Blender. Simply construct a 2D scene using planes, add in an animation track, run the script and click Export. It&#8217;s as simple as that! [...]]]></description>
		<link>http://www.cuppadev.co.uk/projects/css-transform-exporter-for-blender/</link>
			</item>
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		<title>Thumbnails and Palettes in glgif</title>
		<description><![CDATA[Recently i incorporated support for creating thumbnails in glgif, the backend gif animation library used in Anim8gif. Rather than taking the easy route out and attempting to load the gif using UIImage, i decided to take advantage of glgif&#8217;s decode routines to create an accurate representation of the current state of the gif playback. Put [...]]]></description>
		<link>http://www.cuppadev.co.uk/iphone/thumbnails-and-palettes-in-glgif/</link>
			</item>
	<item>
		<title>Creating CoreAnimation Animations</title>
		<description><![CDATA[Moving on from Creating CSS Animations, i thought &#8220;How can i make this exporter more useful?&#8221;. The answer is of course to completely remove Webkit from the equation, which leaves us with CoreAnimation. The end result being that the animation can be directly compiled into an iPhone or Mac OS X application. Not going into [...]]]></description>
		<link>http://www.cuppadev.co.uk/projects/creating-coreanimation-animations/</link>
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