<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: C to ActionScript via Adobe Alchemy</title>
	<atom:link href="http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/</link>
	<description>Cuppalicious coding!</description>
	<lastBuildDate>Thu, 12 Aug 2010 13:37:24 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Ben Garney</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-1125</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Thu, 08 Jan 2009 04:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-1125</guid>
		<description>It would be cool if LucasArts/whoever re-released some of their games on the web. I think you could build a small business doing the port/maintenance work for that.</description>
		<content:encoded><![CDATA[<p>It would be cool if LucasArts/whoever re-released some of their games on the web. I think you could build a small business doing the port/maintenance work for that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Garney</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-1124</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Thu, 08 Jan 2009 04:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-1124</guid>
		<description>Oh cool, didn&#039;t see the code. I&#039;ll give that a read, thanks for pointing it out.</description>
		<content:encoded><![CDATA[<p>Oh cool, didn&#39;t see the code. I&#39;ll give that a read, thanks for pointing it out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Garney</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-980</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Wed, 07 Jan 2009 19:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-980</guid>
		<description>It would be cool if LucasArts/whoever re-released some of their games on the web. I think you could build a small business doing the port/maintenance work for that.</description>
		<content:encoded><![CDATA[<p>It would be cool if LucasArts/whoever re-released some of their games on the web. I think you could build a small business doing the port/maintenance work for that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Garney</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-979</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Wed, 07 Jan 2009 19:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-979</guid>
		<description>Oh cool, didn&#039;t see the code. I&#039;ll give that a read, thanks for pointing it out.</description>
		<content:encoded><![CDATA[<p>Oh cool, didn&#39;t see the code. I&#39;ll give that a read, thanks for pointing it out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James Urquhart</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-977</link>
		<dc:creator>James Urquhart</dc:creator>
		<pubDate>Wed, 07 Jan 2009 07:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-977</guid>
		<description>Will try that as soon as i get Alchemy on my system again. Got a bit annoyed with it after finished this, but i may warrant another look considering the debugger and c++ compilation.</description>
		<content:encoded><![CDATA[<p>Will try that as soon as i get Alchemy on my system again. Got a bit annoyed with it after finished this, but i may warrant another look considering the debugger and c++ compilation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James Urquhart</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-976</link>
		<dc:creator>James Urquhart</dc:creator>
		<pubDate>Wed, 07 Jan 2009 07:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-976</guid>
		<description>Thanks Ben. It is indeed cool, until of course after 5 minutes when you realize that there is little practical use for it, besides using it to run new games made with scummc (which is an even bigger pain). :)&lt;br&gt;&lt;br&gt;btw, in case you missed it the modified code is at &lt;a href=&quot;http://www.cuppadev.co.uk/hiscumm/scummc/trunk/&quot; rel=&quot;nofollow&quot;&gt;http://www.cuppadev.co.uk/hiscumm/scummc/trunk/&lt;/a&gt; (most of the meat being in scvm.c)</description>
		<content:encoded><![CDATA[<p>Thanks Ben. It is indeed cool, until of course after 5 minutes when you realize that there is little practical use for it, besides using it to run new games made with scummc (which is an even bigger pain). :)</p>
<p>btw, in case you missed it the modified code is at <a href="http://www.cuppadev.co.uk/hiscumm/scummc/trunk/" rel="nofollow">http://www.cuppadev.co.uk/hiscumm/scummc/trunk/</a> (most of the meat being in scvm.c)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Garney</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-975</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Tue, 06 Jan 2009 20:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-975</guid>
		<description>Alchemy is a black art (no pun intended). Nice job with getting Scumm going under it! I was just thinking that a Flash Scumm client would be really cool... and here&#039;s somebody doing it. :)</description>
		<content:encoded><![CDATA[<p>Alchemy is a black art (no pun intended). Nice job with getting Scumm going under it! I was just thinking that a Flash Scumm client would be really cool&#8230; and here&#39;s somebody doing it. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: emcmanus</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-968</link>
		<dc:creator>emcmanus</dc:creator>
		<pubDate>Sun, 04 Jan 2009 11:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-968</guid>
		<description>To get alchemy&#039;s version of g++ to compile the &quot;new&quot; statement you need to define OSX (eg, g++ -DOSX ... ).&lt;br&gt;&lt;br&gt;And on the debugging front, Alchemy actually *does* include a GDB client but it hasn&#039;t been documented just yet. Try compiling with the -g param and connecting on port 5678.&lt;br&gt;&lt;br&gt;Hope that helps!</description>
		<content:encoded><![CDATA[<p>To get alchemy&#39;s version of g++ to compile the &#8220;new&#8221; statement you need to define OSX (eg, g++ -DOSX &#8230; ).</p>
<p>And on the debugging front, Alchemy actually *does* include a GDB client but it hasn&#39;t been documented just yet. Try compiling with the -g param and connecting on port 5678.</p>
<p>Hope that helps!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jacob Seidelin</title>
		<link>http://www.cuppadev.co.uk/platforms/c-to-actionscript-via-adobe-alchemy/comment-page-1/#comment-951</link>
		<dc:creator>Jacob Seidelin</dc:creator>
		<pubDate>Mon, 24 Nov 2008 12:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuppadev.co.uk/?p=327#comment-951</guid>
		<description>I was just reading about Alchemy the other day and though it sounded pretty cool. Thanks for sharing your experience. It definitely is an interesting piece of software, let&#039;s hope it won&#039;t be such a pain as it matures a bit.</description>
		<content:encoded><![CDATA[<p>I was just reading about Alchemy the other day and though it sounded pretty cool. Thanks for sharing your experience. It definitely is an interesting piece of software, let&#39;s hope it won&#39;t be such a pain as it matures a bit.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
