Well it looks like Google have finally jumped on the Web Browser bandwagon. Google Chrome was released today, which looks like a very interesting browser indeed.
Trying it out myself, i couldn’t figure what the fuss was about until i read the associated comic, which goes into details about the JavaScript engine, tabs in separate processes for security, and of course Gears integration.
So all in all, i think it is a nice and refreshing take on the web browser. For far too long i have had to put up with Firefox the memory hog being slow and chuggy, Safari randomly crashing, Opera not being good enough, and Internet Explorer which is like driving a stake through my ears. Google Chrome on the other hand… not bad.
Still, it does have a few problems. Rather than moan about them though, i’ll just be concise and list them all:
- No getImageData support in the Canvas
- Runs on Windows only (for now)
- Scrolling seems chunky
- The Flash plugin slows everything down just as usual
Apart from that, great. Will be interesting to see how Google Chrome advances in the future.

